Mastermind

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Mastermind

Each guess returns counts for right spot, right color, and wrong.

Guess History

Press and hold a color to mark it: X overlay, then check overlay, then clear.

How to Play

  1. Build a 4-color guess by tapping circular color buttons in the palette.
  2. Use Undo or Clear to fix your current row before submitting.
  3. Press Submit Guess once all 4 slots are filled.
  4. Each submitted row shows three counts: Right spot, Right color, and Wrong.
  5. Press and hold a color button to cycle markers: X = avoid, check = maybe keep.
  6. Crack the code within 8 guesses.

Visual Example

This means one color is in the correct slot, two are in the code but misplaced, and one is not in the code.