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Mastermind
Each guess returns counts for right spot, right color, and wrong.
Guess History
Press and hold a color to mark it: X overlay, then check overlay, then clear.
How to Play
- Build a 4-color guess by tapping circular color buttons in the palette.
- Use Undo or Clear to fix your current row before submitting.
- Press Submit Guess once all 4 slots are filled.
- Each submitted row shows three counts: Right spot, Right color, and Wrong.
- Press and hold a color button to cycle markers: X = avoid, check = maybe keep.
- Crack the code within 8 guesses.
Visual Example
1Right spot
2Right color
1Wrong
This means one color is in the correct slot, two are in the code but misplaced, and one is not in the code.